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* reword commentSam Anthony2024-10-301-16/+33
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* ball colorssSam Anthony2024-10-303-10/+41
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* frame counterSam Anthony2024-10-301-1/+40
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* replace EPSILON with FLT_EPSILONSam Anthony2024-10-301-8/+7
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* decrease initial velocitySam Anthony2024-10-301-1/+1
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* epsilon for fp calculations in kernelSam Anthony2024-10-301-7/+8
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* collideBalls(): fix ball index array addressingSam Anthony2024-10-301-2/+2
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* run collideBalls kernel (buggy)Sam Anthony2024-10-301-17/+43
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* print collision partitionSam Anthony2024-10-301-0/+2
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* create collision buffersSam Anthony2024-10-303-4/+57
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* dont realloc array when removing edge from graphSam Anthony2024-10-301-4/+0
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* ball-ball collisions (untested)Sam Anthony2024-10-296-21/+311
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* increase circle pointsSam Anthony2024-10-291-1/+1
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* gravitySam Anthony2024-10-281-0/+4
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* press q to quitSam Anthony2024-10-281-0/+9
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* variable radiusSam Anthony2024-10-284-33/+65
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* collideWallsSam Anthony2024-10-282-28/+99
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* moveSam Anthony2024-10-286-40/+115
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* rename kernelSam Anthony2024-10-282-8/+8
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* set initial positionsSam Anthony2024-10-284-40/+125
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* replace CIRCLE_SEGS+2 with CIRCLE_POINTSSam Anthony2024-10-261-4/+7
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* multiple ballsSam Anthony2024-10-262-20/+25
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* initialize positionSam Anthony2024-10-262-6/+9
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* commentsSam Anthony2024-10-261-6/+7
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* filled circleSam Anthony2024-10-262-42/+49
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* animationSam Anthony2024-10-264-111/+70
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* display()Sam Anthony2024-10-261-2/+11
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* reshape()Sam Anthony2024-10-261-2/+1
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* execKernel()Sam Anthony2024-10-261-1/+20
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* free memorySam Anthony2024-10-261-2/+50
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* memory objectsSam Anthony2024-10-261-0/+68
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* shadersSam Anthony2024-10-264-13/+85
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* dummy opencl kernelSam Anthony2024-10-262-9/+111
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* initCL()Sam Anthony2024-10-265-0/+111