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* fix typo in windows cl_context_properties configSam Anthony2024-11-021-1/+1
* disable warning on windowsSam Anthony2024-11-021-1/+5
* config.hSam Anthony2024-11-023-2/+4
* fix typo in cl_context_properties for windowsSam Anthony2024-11-021-1/+1
* conditionally include glx.hSam Anthony2024-11-021-1/+3
* rename Rectangle->Rect for windows compatibilitySam Anthony2024-11-024-9/+9
* use size_t for indexSam Anthony2024-11-021-1/+1
* change vector type from int to floatSam Anthony2024-10-312-4/+3
* flatten()Sam Anthony2024-10-311-2/+20
* move noOverlapPositions to geoSam Anthony2024-10-313-31/+29
* remove gcc vector with structSam Anthony2024-10-314-36/+40
* cast scalar to vectorSam Anthony2024-10-301-4/+2
* floating point constantsSam Anthony2024-10-301-3/+3
* collideWalls after collideBallsSam Anthony2024-10-301-1/+1
* createKernel()Sam Anthony2024-10-301-13/+13
* use vec2 in vertex shaderSam Anthony2024-10-301-2/+2
* parameterize number of ballsSam Anthony2024-10-301-21/+34
* remove TODOSam Anthony2024-10-301-4/+0
* random colorsSam Anthony2024-10-301-3/+7
* reword commentSam Anthony2024-10-301-16/+33
* ball colorssSam Anthony2024-10-303-10/+41
* frame counterSam Anthony2024-10-301-1/+40
* replace EPSILON with FLT_EPSILONSam Anthony2024-10-301-8/+7
* decrease initial velocitySam Anthony2024-10-301-1/+1
* epsilon for fp calculations in kernelSam Anthony2024-10-301-7/+8
* collideBalls(): fix ball index array addressingSam Anthony2024-10-301-2/+2
* run collideBalls kernel (buggy)Sam Anthony2024-10-301-17/+43
* print collision partitionSam Anthony2024-10-301-0/+2
* create collision buffersSam Anthony2024-10-303-4/+57
* dont realloc array when removing edge from graphSam Anthony2024-10-301-4/+0
* ball-ball collisions (untested)Sam Anthony2024-10-296-21/+311
* increase circle pointsSam Anthony2024-10-291-1/+1
* gravitySam Anthony2024-10-281-0/+4
* press q to quitSam Anthony2024-10-281-0/+9
* variable radiusSam Anthony2024-10-284-33/+65
* collideWallsSam Anthony2024-10-282-28/+99
* moveSam Anthony2024-10-286-40/+115
* rename kernelSam Anthony2024-10-282-8/+8
* set initial positionsSam Anthony2024-10-284-40/+125
* replace CIRCLE_SEGS+2 with CIRCLE_POINTSSam Anthony2024-10-261-4/+7
* multiple ballsSam Anthony2024-10-262-20/+25
* initialize positionSam Anthony2024-10-262-6/+9
* commentsSam Anthony2024-10-261-6/+7
* filled circleSam Anthony2024-10-262-42/+49
* animationSam Anthony2024-10-264-111/+70
* display()Sam Anthony2024-10-261-2/+11
* reshape()Sam Anthony2024-10-261-2/+1
* execKernel()Sam Anthony2024-10-261-1/+20
* free memorySam Anthony2024-10-261-2/+50
* memory objectsSam Anthony2024-10-261-0/+68