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* fix typo in windows cl_context_properties configSam Anthony2024-11-021-1/+1
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* disable warning on windowsSam Anthony2024-11-021-1/+5
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* config.hSam Anthony2024-11-023-2/+4
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* fix typo in cl_context_properties for windowsSam Anthony2024-11-021-1/+1
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* conditionally include glx.hSam Anthony2024-11-021-1/+3
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* rename Rectangle->Rect for windows compatibilitySam Anthony2024-11-024-9/+9
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* use size_t for indexSam Anthony2024-11-021-1/+1
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* change vector type from int to floatSam Anthony2024-10-312-4/+3
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* flatten()Sam Anthony2024-10-311-2/+20
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* move noOverlapPositions to geoSam Anthony2024-10-313-31/+29
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* remove gcc vector with structSam Anthony2024-10-314-36/+40
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* cast scalar to vectorSam Anthony2024-10-301-4/+2
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* floating point constantsSam Anthony2024-10-301-3/+3
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* collideWalls after collideBallsSam Anthony2024-10-301-1/+1
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* createKernel()Sam Anthony2024-10-301-13/+13
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* use vec2 in vertex shaderSam Anthony2024-10-301-2/+2
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* parameterize number of ballsSam Anthony2024-10-301-21/+34
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* remove TODOSam Anthony2024-10-301-4/+0
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* random colorsSam Anthony2024-10-301-3/+7
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* reword commentSam Anthony2024-10-301-16/+33
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* ball colorssSam Anthony2024-10-303-10/+41
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* frame counterSam Anthony2024-10-301-1/+40
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* replace EPSILON with FLT_EPSILONSam Anthony2024-10-301-8/+7
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* decrease initial velocitySam Anthony2024-10-301-1/+1
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* epsilon for fp calculations in kernelSam Anthony2024-10-301-7/+8
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* collideBalls(): fix ball index array addressingSam Anthony2024-10-301-2/+2
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* run collideBalls kernel (buggy)Sam Anthony2024-10-301-17/+43
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* print collision partitionSam Anthony2024-10-301-0/+2
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* create collision buffersSam Anthony2024-10-303-4/+57
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* dont realloc array when removing edge from graphSam Anthony2024-10-301-4/+0
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* ball-ball collisions (untested)Sam Anthony2024-10-296-21/+311
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* increase circle pointsSam Anthony2024-10-291-1/+1
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* gravitySam Anthony2024-10-281-0/+4
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* press q to quitSam Anthony2024-10-281-0/+9
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* variable radiusSam Anthony2024-10-284-33/+65
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* collideWallsSam Anthony2024-10-282-28/+99
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* moveSam Anthony2024-10-286-40/+115
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* rename kernelSam Anthony2024-10-282-8/+8
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* set initial positionsSam Anthony2024-10-284-40/+125
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* replace CIRCLE_SEGS+2 with CIRCLE_POINTSSam Anthony2024-10-261-4/+7
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* multiple ballsSam Anthony2024-10-262-20/+25
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* initialize positionSam Anthony2024-10-262-6/+9
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* commentsSam Anthony2024-10-261-6/+7
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* filled circleSam Anthony2024-10-262-42/+49
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* animationSam Anthony2024-10-264-111/+70
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* display()Sam Anthony2024-10-261-2/+11
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* reshape()Sam Anthony2024-10-261-2/+1
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* execKernel()Sam Anthony2024-10-261-1/+20
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* free memorySam Anthony2024-10-261-2/+50
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* memory objectsSam Anthony2024-10-261-0/+68
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