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authorSam Anthony <sam@samanthony.xyz>2026-02-10 09:30:42 -0500
committerSam Anthony <sam@samanthony.xyz>2026-02-10 09:30:42 -0500
commit3ce04a4d3dc8d174b520d85804e5c8dce8c5d08f (patch)
tree8ae271f0f151e1870b25574a88218f2040841247 /layout/layout.go
parentfa47463d8fa0dbd1b12ef227c15fa573e45244cd (diff)
downloadgui-3ce04a4d3dc8d174b520d85804e5c8dce8c5d08f.zip
add layout resize functions
Diffstat (limited to 'layout/layout.go')
-rw-r--r--layout/layout.go28
1 files changed, 0 insertions, 28 deletions
diff --git a/layout/layout.go b/layout/layout.go
deleted file mode 100644
index b04aa35..0000000
--- a/layout/layout.go
+++ /dev/null
@@ -1,28 +0,0 @@
-/*
-Package layout provides means of partitioning screen space.
-
-A layout exists in a parent Env, and has one or more child Envs. It
-acts as a multiplexer for the children. The parent Env may be a window,
-another layout, or whatever... Several layers of layouts can be composed.
-
-A layout allocates screen area to its children by intercepting Resize
-events from the parent Env. Upon reception by the layout, a Resize event
-is transformed for each child, and forwarded to them.
-
-Draw calls from the children are intercepted and translated onto their
-respective areas before being forwarded to the parent Env.
-*/
-package layout
-
-import (
- "image"
- "image/color"
- "image/draw"
-)
-
-func drawBackground(c color.Color) func(draw.Image) image.Rectangle {
- return func(img draw.Image) image.Rectangle {
- draw.Draw(img, img.Bounds(), &image.Uniform{c}, image.ZP, draw.Src)
- return img.Bounds()
- }
-}