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| author | Sam Anthony <sam@samanthony.xyz> | 2026-02-10 16:56:06 -0500 |
|---|---|---|
| committer | Sam Anthony <sam@samanthony.xyz> | 2026-02-10 16:56:06 -0500 |
| commit | 430f97bed9d758de90a72b0c06b2be1989ba2b1d (patch) | |
| tree | 057a578389bfafe595ba415797908979c3d09add /test/region/main.go | |
| parent | 3ce04a4d3dc8d174b520d85804e5c8dce8c5d08f (diff) | |
| download | gui-430f97bed9d758de90a72b0c06b2be1989ba2b1d.zip | |
add rows layout
Diffstat (limited to 'test/region/main.go')
| -rw-r--r-- | test/region/main.go | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/test/region/main.go b/test/region/main.go new file mode 100644 index 0000000..f335b4f --- /dev/null +++ b/test/region/main.go @@ -0,0 +1,79 @@ +package main + +import ( + "image" + "image/draw" + "time" + + "github.com/faiface/gui" + "github.com/faiface/gui/layout" + "github.com/faiface/gui/win" + "github.com/faiface/mainthread" +) + +var bg = gui.HexToColor("#999999") // background color + +func main() { + mainthread.Run(run) +} + +func run() { + w, err := win.New(win.Title("Grid Layout Test"), win.Resizable()) + if err != nil { + panic(err) + } + + mux, env := gui.NewMux(w) + + // Background + back := layout.NewRegion(mux.MakeEnv(), layout.ResizeAll, layout.Background(bg)) + + // Create region on top of background, in bottom-right quadrant + region := layout.NewRegion(back, layout.ResizeQuad4) + go blinker(region) + + for event := range env.Events() { + switch event.(type) { + case win.WiClose: + close(env.Draw()) + return + } + } +} + +// Blinker is a widget that blinks three times when it is clicked. +func blinker(env gui.Env) { + redraw := func(visible bool) func(draw.Image) image.Rectangle { + return func(img draw.Image) image.Rectangle { + if visible { + draw.Draw(img, img.Bounds(), image.White, image.ZP, draw.Src) + } else { + draw.Draw(img, img.Bounds(), image.Black, image.ZP, draw.Src) + } + return img.Bounds() + } + } + + area := (<-env.Events()).(gui.Resize).Rectangle // first event guaranteed to be Resize + env.Draw() <- redraw(true) + + for event := range env.Events() { + switch event := event.(type) { + case gui.Resize: + area = event.Rectangle + env.Draw() <- redraw(true) + case win.MoDown: + if event.Point.In(area) { + go func() { + for i := 0; i < 3; i++ { + env.Draw() <- redraw(false) + time.Sleep(time.Second / 6) + env.Draw() <- redraw(true) + time.Sleep(time.Second / 6) + } + }() + } + } + } + close(env.Draw()) +} |