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-rw-r--r--layout/layout.go9
1 files changed, 5 insertions, 4 deletions
diff --git a/layout/layout.go b/layout/layout.go
index 8b8e039..4d8e616 100644
--- a/layout/layout.go
+++ b/layout/layout.go
@@ -2,7 +2,6 @@ package layout
import (
"image"
- "image/draw"
)
// Layout represents any graphical layout
@@ -10,10 +9,12 @@ import (
// Lay represents the way to divide space among your childs.
// It takes a parameter of how much space is available,
// and returns where exactly to put its childs.
-// The order must be the same as Items.
//
-// Redraw only draws the background or frame of the Layout, not the childs.
+// Intercept transforms an Env channel to another.
+// This way the Layout can emit its own Events, re-emit previous ones,
+// or even stop an event from propagating, think win.MoScroll.
+// It can be a no-op.
type Layout interface {
Lay(image.Rectangle) []image.Rectangle
- Redraw(draw.Image, image.Rectangle)
+ Intercepter
}