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-rw-r--r--layout/layout.go (renamed from layout/doc.go)13
-rw-r--r--layout/options.go34
-rw-r--r--layout/region.go13
3 files changed, 56 insertions, 4 deletions
diff --git a/layout/doc.go b/layout/layout.go
index bae4673..b04aa35 100644
--- a/layout/doc.go
+++ b/layout/layout.go
@@ -13,3 +13,16 @@ Draw calls from the children are intercepted and translated onto their
respective areas before being forwarded to the parent Env.
*/
package layout
+
+import (
+ "image"
+ "image/color"
+ "image/draw"
+)
+
+func drawBackground(c color.Color) func(draw.Image) image.Rectangle {
+ return func(img draw.Image) image.Rectangle {
+ draw.Draw(img, img.Bounds(), &image.Uniform{c}, image.ZP, draw.Src)
+ return img.Bounds()
+ }
+}
diff --git a/layout/options.go b/layout/options.go
new file mode 100644
index 0000000..2ea0c81
--- /dev/null
+++ b/layout/options.go
@@ -0,0 +1,34 @@
+package layout
+
+import (
+ "image/color"
+)
+
+var (
+ defaultBg = color.Transparent
+)
+
+// Option is a function option for layout constructors.
+type Option func(*options)
+
+type options struct {
+ bg color.Color // background color
+}
+
+// Background sets the background color of a layout.
+func Background(bg color.Color) Option {
+ return func(o *options) {
+ o.bg = bg
+ }
+}
+
+// EvalOptions evaluates a list of option functions, returning the final set.
+func evalOptions(o ...Option) options {
+ opts := options{
+ bg: defaultBg,
+ }
+ for i := range o {
+ o[i](&opts)
+ }
+ return opts
+}
diff --git a/layout/region.go b/layout/region.go
index 1e92455..4e3a791 100644
--- a/layout/region.go
+++ b/layout/region.go
@@ -15,7 +15,9 @@ type Region struct {
// NewRegion creates a region layout that occupies part of the parent env's area, as determined by the resize function.
// Resize takes the area of the parent and returns the area of the region.
-func NewRegion(env gui.Env, resize func(image.Rectangle) image.Rectangle) gui.Env {
+func NewRegion(env gui.Env, resize func(image.Rectangle) image.Rectangle, o ...Option) gui.Env {
+ opts := evalOptions(o...)
+
events := make(chan gui.Event) // to child
drw := make(chan func(draw.Image) image.Rectangle) // from child
@@ -25,17 +27,20 @@ func NewRegion(env gui.Env, resize func(image.Rectangle) image.Rectangle) gui.En
area := resize(event.(gui.Resize).Rectangle) // first event guaranteed to be Resize
events <- gui.Resize{area}
+ env.Draw() <- drawBackground(opts.bg)
+
for {
select {
- case event := <-env.Events():
+ case event := <-env.Events(): // event from parent
switch event := event.(type) {
case gui.Resize:
+ env.Draw() <- drawBackground(opts.bg)
area = resize(event.Rectangle)
- events <- gui.Resize{area}
+ events <- gui.Resize{area} // forward to child
default:
events <- event
}
- case f, ok := <-drw:
+ case f, ok := <-drw: // draw call from child
if !ok {
close(events)
close(env.Draw())