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* decrease number of verticesSam Anthony2024-11-021-3/+1
* move FPS into config.hSam Anthony2024-11-021-1/+2
* frame counter in top left cornerSam Anthony2024-11-021-2/+2
* frame pacingSam Anthony2024-11-021-4/+25
* fix typo in windows cl_context_properties configSam Anthony2024-11-021-1/+1
* config.hSam Anthony2024-11-021-1/+1
* fix typo in cl_context_properties for windowsSam Anthony2024-11-021-1/+1
* conditionally include glx.hSam Anthony2024-11-021-1/+3
* rename Rectangle->Rect for windows compatibilitySam Anthony2024-11-021-1/+1
* use size_t for indexSam Anthony2024-11-021-1/+1
* flatten()Sam Anthony2024-10-311-2/+20
* move noOverlapPositions to geoSam Anthony2024-10-311-30/+1
* remove gcc vector with structSam Anthony2024-10-311-14/+19
* collideWalls after collideBallsSam Anthony2024-10-301-1/+1
* createKernel()Sam Anthony2024-10-301-13/+13
* parameterize number of ballsSam Anthony2024-10-301-21/+34
* remove TODOSam Anthony2024-10-301-4/+0
* random colorsSam Anthony2024-10-301-3/+7
* reword commentSam Anthony2024-10-301-16/+33
* ball colorssSam Anthony2024-10-301-9/+36
* frame counterSam Anthony2024-10-301-1/+40
* decrease initial velocitySam Anthony2024-10-301-1/+1
* run collideBalls kernel (buggy)Sam Anthony2024-10-301-17/+43
* print collision partitionSam Anthony2024-10-301-0/+2
* create collision buffersSam Anthony2024-10-301-4/+42
* ball-ball collisions (untested)Sam Anthony2024-10-291-2/+7
* increase circle pointsSam Anthony2024-10-291-1/+1
* press q to quitSam Anthony2024-10-281-0/+9
* variable radiusSam Anthony2024-10-281-3/+33
* collideWallsSam Anthony2024-10-281-28/+50
* moveSam Anthony2024-10-281-10/+69
* rename kernelSam Anthony2024-10-281-7/+7
* set initial positionsSam Anthony2024-10-281-38/+67
* replace CIRCLE_SEGS+2 with CIRCLE_POINTSSam Anthony2024-10-261-4/+7
* multiple ballsSam Anthony2024-10-261-10/+13
* initialize positionSam Anthony2024-10-261-2/+8
* commentsSam Anthony2024-10-261-6/+7
* filled circleSam Anthony2024-10-261-26/+35
* animationSam Anthony2024-10-261-71/+45
* display()Sam Anthony2024-10-261-2/+11
* reshape()Sam Anthony2024-10-261-2/+1
* execKernel()Sam Anthony2024-10-261-1/+20
* free memorySam Anthony2024-10-261-2/+50
* memory objectsSam Anthony2024-10-261-0/+68
* shadersSam Anthony2024-10-261-12/+59
* dummy opencl kernelSam Anthony2024-10-261-9/+82
* initCL()Sam Anthony2024-10-261-0/+72