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* move FPS into config.hSam Anthony2024-11-021-1/+2
* reorder function definitionsSam Anthony2024-11-021-6/+6
* extract setVelocity() helper functionSam Anthony2024-11-021-11/+21
* impulse-based collision simulationSam Anthony2024-11-021-16/+6
* frame pacingSam Anthony2024-11-021-2/+2
* cast scalar to vectorSam Anthony2024-10-301-4/+2
* floating point constantsSam Anthony2024-10-301-3/+3
* replace EPSILON with FLT_EPSILONSam Anthony2024-10-301-8/+7
* epsilon for fp calculations in kernelSam Anthony2024-10-301-7/+8
* collideBalls(): fix ball index array addressingSam Anthony2024-10-301-2/+2
* ball-ball collisions (untested)Sam Anthony2024-10-291-18/+106
* gravitySam Anthony2024-10-281-0/+4
* variable radiusSam Anthony2024-10-281-14/+16
* collideWallsSam Anthony2024-10-281-0/+49
* moveSam Anthony2024-10-281-0/+8
* rename kernelSam Anthony2024-10-281-1/+1
* multiple ballsSam Anthony2024-10-261-10/+12
* initialize positionSam Anthony2024-10-261-4/+1
* filled circleSam Anthony2024-10-261-16/+14
* animationSam Anthony2024-10-261-27/+20
* dummy opencl kernelSam Anthony2024-10-261-0/+29