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#include <stdlib.h>
#include <time.h>
#include "balls.h"
static float randFloat(float lo, float hi);
float2
randPtInRect(Rectangle r) {
float2 pt = {
randFloat(r.min[0], r.max[0]),
randFloat(r.min[1], r.max[1])
};
return pt;
}
float2
randVec(float xmin, float xmax, float ymin, float ymax) {
float2 v = {randFloat(xmin, xmax), randFloat(ymin, ymax)};
return v;
}
static float
randFloat(float lo, float hi) {
float r, diff;
static int isInitialized = 0;
if (!isInitialized) { /* First call. */
srand(time(0));
isInitialized = 1;
}
r = (float) rand() / RAND_MAX;
diff = hi - lo;
return lo + r*diff;
}
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