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| author | faiface <faiface2202@gmail.com> | 2019-05-04 18:31:58 +0200 |
|---|---|---|
| committer | faiface <faiface2202@gmail.com> | 2019-05-04 18:31:58 +0200 |
| commit | 28ed6e1f0e22506b88f6d012a640131560f25d6f (patch) | |
| tree | 26d71a36ad47505cdf033500b8a7d4fdc6a6c94b | |
| parent | 7f27d8ee626eafe24c1a540bd70ad12c34745856 (diff) | |
| download | gui-28ed6e1f0e22506b88f6d012a640131560f25d6f.zip | |
README: fix a typo
| -rw-r--r-- | README.md | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -274,7 +274,7 @@ func main() { } ``` -Just for the info, losing the `Draw()` channel on an `Env` created by `mux.MakeEnv()` removes the `Env` from the `Mux`. +Just for the info, closing the `Draw()` channel on an `Env` created by `mux.MakeEnv()` removes the `Env` from the `Mux`. What if one of the `Env`s hangs and stops consuming events, or if it simply takes longer to consume them? Will all the other `Env`s hang as well? |