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/* Headers. */
#include <stdio.h>
#include <stdlib.h>
#include "microui.h"
#include "renderer.h"
#include "widget.h"
#include "unit.h"
#include "engine.h"
#include "ui.h"
/* Macros. */
#define nelem(arr) (sizeof(arr)/sizeof(arr[0]))
/* Constants. */
static const char TITLE[] = "volute";
enum window {
WIN_OPTS = MU_OPT_NOINTERACT | MU_OPT_NOTITLE | MU_OPT_AUTOSIZE | MU_OPT_NOFRAME,
};
enum layout {
LABEL_WIDTH = 128,
UNIT_WIDTH = 48,
FIELD_WIDTH = 64,
};
static const mu_Color BLACK = {0, 0, 0, 255};
static const mu_Color WHITE = {255, 255, 255, 255};
static const mu_Color LIGHT_GRAY = {222, 222, 222, 255};
static const mu_Color DARK_GRAY = {128, 128, 128, 255};
static const mu_Color COLOR_TEXT = BLACK;
static const mu_Color COLOR_BORDER = BLACK;
static const mu_Color COLOR_WINDOWBG = WHITE;
static const mu_Color COLOR_TITLEBG = LIGHT_GRAY;
static const mu_Color COLOR_TITLETEXT = COLOR_TEXT;
static const mu_Color COLOR_PANELBG = COLOR_WINDOWBG;
static const mu_Color COLOR_BUTTON = WHITE;
static const mu_Color COLOR_BUTTONHOVER = LIGHT_GRAY;
static const mu_Color COLOR_BUTTONFOCUS = DARK_GRAY;
static const mu_Color COLOR_BASE = WHITE;
static const mu_Color COLOR_BASEHOVER = COLOR_BASE;
static const mu_Color COLOR_BASEFOCUS = COLOR_BASE;
static const mu_Color COLOR_SCROLLBASE = WHITE;
static const mu_Color COLOR_SCROLLTHUMB = WHITE;
/* Function declarations. */
static void set_style(mu_Context *ctx);
static void main_loop(mu_Context *ctx, UI *ui);
static void process_frame(mu_Context *ctx, UI *ui);
static void main_window(mu_Context *ctx, UI *ui);
static void displacement_row(mu_Context *ctx, UI *ui);
static void rpm_row(mu_Context *ctx, UI *ui);
static void map_row(mu_Context *ctx, UI *ui);
static void ve_row(mu_Context *ctx, UI *ui);
static void dup_del_row(mu_Context *ctx, UI *ui);
static void volume_flow_rate_row(mu_Context *ctx, UI *ui);
static void hpad(mu_Context *ctx, int w);
static void vpad(mu_Context *ctx, int h);
/* Function Definitions. */
int
main(void) {
/* Init microui. */
static mu_Context ctx;
mu_init(&ctx);
r_init(&ctx, TITLE);
set_style(&ctx);
/* Init data structures. */
static UI ui;
init_ui(&ui);
main_loop(&ctx, &ui);
return 0;
}
static void
set_style(mu_Context *ctx) {
ctx->style->colors[MU_COLOR_TEXT] = COLOR_TEXT;
ctx->style->colors[MU_COLOR_BORDER] = COLOR_BORDER;
ctx->style->colors[MU_COLOR_WINDOWBG] = COLOR_WINDOWBG;
ctx->style->colors[MU_COLOR_TITLEBG] = COLOR_TITLEBG;
ctx->style->colors[MU_COLOR_TITLETEXT] = COLOR_TITLETEXT;
ctx->style->colors[MU_COLOR_PANELBG] = COLOR_PANELBG;
ctx->style->colors[MU_COLOR_BUTTON] = COLOR_BUTTON;
ctx->style->colors[MU_COLOR_BUTTONHOVER] = COLOR_BUTTONHOVER;
ctx->style->colors[MU_COLOR_BUTTONFOCUS] = COLOR_BUTTONFOCUS;
ctx->style->colors[MU_COLOR_BASE] = COLOR_BASE;
ctx->style->colors[MU_COLOR_BASEHOVER] = COLOR_BASEHOVER;
ctx->style->colors[MU_COLOR_BASEFOCUS] = COLOR_BASEFOCUS;
ctx->style->colors[MU_COLOR_SCROLLBASE] = COLOR_SCROLLBASE;
ctx->style->colors[MU_COLOR_SCROLLTHUMB] = COLOR_SCROLLTHUMB;
}
static void
main_loop(mu_Context *ctx, UI *ui) {
for (;;) {
r_input(ctx);
process_frame(ctx, ui);
r_render(ctx);
}
}
static void
process_frame(mu_Context *ctx, UI *ui) {
mu_begin(ctx);
main_window(ctx, ui);
mu_end(ctx);
}
static void
main_window(mu_Context *ctx, UI *ui) {
int w, h;
r_get_window_size(&w, &h);
if (!mu_begin_window_ex(ctx, TITLE, mu_rect(0, 0, w, h), WIN_OPTS)) {
exit(EXIT_FAILURE);
}
displacement_row(ctx, ui);
vpad(ctx, 0);
rpm_row(ctx, ui);
map_row(ctx, ui);
ve_row(ctx, ui);
dup_del_row(ctx, ui);
vpad(ctx, 0);
volume_flow_rate_row(ctx, ui);
mu_end_window(ctx);
}
static void
displacement_row(mu_Context *ctx, UI *ui) {
int widths[] = {
LABEL_WIDTH+UNIT_WIDTH+ctx->style->spacing,
FIELD_WIDTH,
UNIT_WIDTH
};
mu_layout_row(ctx, nelem(widths), widths, 0);
mu_label(ctx, "Displacement:");
if (w_field(ctx, &ui->displacement) & MU_RES_CHANGE) {
set_displacement(ui);
set_all_volume_flow_rate(ui);
}
w_select(ctx, &ui->displacement_unit);
}
static void
rpm_row(mu_Context *ctx, UI *ui) {
int i;
mu_layout_row(ctx, 0, NULL, 0);
mu_layout_width(ctx, LABEL_WIDTH);
mu_label(ctx, "rpm:");
hpad(ctx, UNIT_WIDTH);
mu_layout_width(ctx, FIELD_WIDTH);
for (i = 0; i < ui->npoints; i++) {
if (w_field(ctx, &ui->rpm[i])) {
ui->points[i].rpm = rpm(ui->rpm[i].value);
set_volume_flow_rate(ui, i);
}
}
}
static void
map_row(mu_Context *ctx, UI *ui) {
int i;
mu_layout_row(ctx, 0, NULL, 0);
mu_layout_width(ctx, LABEL_WIDTH);
mu_label(ctx, "map:");
mu_layout_width(ctx, UNIT_WIDTH);
w_select(ctx, &ui->map_unit);
mu_layout_width(ctx, FIELD_WIDTH);
for (i = 0; i <ui->npoints; i++) {
if (w_field(ctx, &ui->map[i])) {
set_map(ui, i);
set_volume_flow_rate(ui, i);
}
}
}
static void
ve_row(mu_Context *ctx, UI *ui) {
int i;
mu_layout_row(ctx, 0, NULL, 0);
mu_layout_width(ctx, LABEL_WIDTH);
mu_label(ctx, "ve:");
mu_layout_width(ctx, UNIT_WIDTH);
mu_label(ctx, "(%)");
mu_layout_width(ctx, FIELD_WIDTH);
for (i = 0; i < ui->npoints; i++) {
if (w_field(ctx, &ui->ve[i])) {
/* TODO */
}
}
}
static void
dup_del_row(mu_Context *ctx, UI *ui) {
int i;
mu_layout_row(ctx, 0, NULL, 0);
hpad(ctx, LABEL_WIDTH);
hpad(ctx, UNIT_WIDTH);
mu_layout_width(ctx, (FIELD_WIDTH - ctx->style->spacing)/2);
for (i = 0; i < ui->npoints; i++) {
mu_push_id(ctx, &i, sizeof(i));
if (mu_button(ctx, "Dup")) {
insert_point(ui, i);
}
if (mu_button(ctx, "Del")) {
remove_point(ui, i);
}
mu_pop_id(ctx);
}
}
static void
volume_flow_rate_row(mu_Context *ctx, UI *ui) {
int i;
mu_layout_row(ctx, 0, NULL, 0);
mu_layout_width(ctx, LABEL_WIDTH);
mu_label(ctx, "volume flow rate");
mu_layout_width(ctx, UNIT_WIDTH);
w_select(ctx, &ui->volume_flow_rate_unit);
mu_layout_width(ctx, FIELD_WIDTH);
for (i = 0; i < ui->npoints; i++) {
w_label(ctx, ui->volume_flow_rate[i]);
}
}
static void
hpad(mu_Context *ctx, int w) {
mu_layout_width(ctx, w);
mu_label(ctx, "");
}
static void
vpad(mu_Context *ctx, int h) {
mu_layout_row(ctx, 0, NULL, h);
mu_label(ctx, "");
}
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