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#ifndef RENDERER_H
#define RENDERER_H
#include "microui.h"
void r_init(void);
void r_draw_rect(mu_Rect rect, mu_Color color);
void r_draw_text(const char *text, mu_Vec2 pos, mu_Color color);
void r_draw_icon(int id, mu_Rect rect, mu_Color color);
int r_get_text_width(const char *text, int len);
int r_get_text_height(void);
void r_get_window_size(int *w, int *h);
void r_set_clip_rect(mu_Rect rect);
void r_clear(mu_Color color);
void r_present(void);
#endif
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